Now that you know where memory plugs into the agent loop, you start with the first layer. In this module, you learn what short-term memory is, then see how a history window cost one agent an inbox, and what that means for how you size it and where your rules live.
By the end of this module, you will be able to:
- Explain what a session and a history window are
- Describe how a rule stated once can leave the context
- Explain why a rule that must always hold belongs in the system instructions